We tried this in our last go round of character generation. Even though my players didn’t get much out of it due to poor rolls, I think it could save a number of players from having to play a character they’re not interested in.
What we said was, that if a character starts the game with an attribute 20 or lower the player gets to roll on a bonus table of their choice for each low attribute.
That could be on bonus table one or bonus table two. It’s up to the player.
If an attribute is raised by using a limitations table roll it does not count for an extra bonus table roll. The player has to start the game with the attribute 20 or lower.
Of course the bonus table roll has the potential to raise the attribute above 20. That’s fine, it doesn’t recursively remove the roll which thereby removes the bonus which allows the player to roll on a bonus table. We’re not going there.
I’d feel bad about this not being in 3rd edition if it wasn’t a very difficult rule to explain, especially with the three different character generation methods. Let’s just say that if the above makes sense to you and you want to use it, enjoy.